LATEST POSTS

STUDY SHOWS GAMERS’ SUSCEPTIBILITY TO HALLUCINATORY-LIKE PHENOMENA AND THOUGHT INTRUSIONS

Re-experiencing sounds, images, and tactile sensations from video games or mobile phones are common among gamers, a new study showed. Younger adults appeared to be more susceptible to intrusions with video game content, intrusive thoughts and hallucinations. The study, carried out by Dr Angelica B. Ortiz de Gortari, a lead […]

Highlights of research on Game Transfer Phenomena in 2023

In the blink of an eye, the year 2023 came to an end. However, it brought with it some pleasant surprises. Game Transfer Phenomena was featured in various media outlets, including academic and governmental ones. The year started with GTP being featured in a piece about the “Tetris” film in […]

Game Transfer Phenomena in an EU report on the Metaverse challenges

The report “Metaverse” by the European Parliament’s Policy Department for Citizens’ Rights and Constitutional Affairs, at the request of the JURI Committee mentioned my research on Game Transfer Phenomena among the challenges and opportunities of interactive media technologies. In his report, Mariusz Maciejewski highlights concerns about violent game content in […]

Podcast: Addressing Game Transfer Phenomena in clinical practice

Over the recent years, my colleague Alex Basche, an experienced psychotherapist (LMFT) based in San Francisco – Reset From Tech, and I have presented multiple clinical cases involving gaming disorder and Game Transfer phenomena at various conferences. Our goal, with the aid of our combined expertise and research, is to […]

About Author

Dr Angelica Ortiz de Gortari

I am a licensed psychologist and postdoctoral researcher in psychology with master’s degrees in Mental Health and Child and Youth Studies. The goal of my research is understanding the interaction between human beings and technology with the goal of maximising benefits and overcome challenges. Critical inquiry on the psychosocial implications of interactive technologies has been my professional passion since undergraduate school when I conducted one of the first studies on Internet pathological use in 2000. In 2010, I coined the term Game Transfer Phenomenon (GTP) carving a multidisciplinary area of research to understand the effects of video games. My research projects are characterised by innovation and impact beyond academia. I have been awarded prices and research grants, including the prestigious European scientific Marie Curie postdoctoral grant. I am a prolific author of academic and popular science articles and poetry and expert speaker. My research has been featured worldwide in books about everything from video games, evolution of the senses and a science fiction book; reports (Lloyds emerging risk report (2018); POSTnote by the United Kingdom’s Parliamentary Office of Science and Technology (2012); newspapers (e.g., Die Zeit, 2017; The Telegraph – Science, 2016; Washington Post, 2016; El Reforma 2016; Boston Globe, 2014;  The International Herald Tribune, 2011); magazines New Scientist, 2011);  TV (e.g., BBC news, 2015; an episode of the American series “CSI: Cyber”, 2016; Radio programs (e.g., BBC Digital Human, 2016; BBC – Click, 2011,